Job VC
Unreal Engine Developer (MetaHuman)
Join us in building the next generation of interactive AI characters. Our Unreal Engine application features a real-time MetaHuman that talks to players, responds with synthesized voice and natural lip-sync, and actively participates in gameplay. We’re looking for someone who has successfully brought digital humans to life at runtime and can seamlessly connect MetaHuman, animation, and voice technologies into a robust, high-performance application.
Responsibilities:
Integrate the conversational AI stack (e.g.
NVIDIA ACE / Audio2Face-3D
,
Convai
plugin) into Unreal.
Drive the runtime MetaHuman: play generated audio and bind
lip-sync
and facial expression.
Build the dealer animation system (idle, speech gestures, card dealing) via Animation Blueprint/Control Rig.
Wire the app to our orchestration (WebSocket / gRPC).
Build, profile, and stabilize the app on a per-table GPU box.
Requirements:
3+ years of commercial
Unreal Engine 5
; strong
C++
and
Blueprints.
Hands-on
MetaHuman
and
Live Link / Live Link Face.
Animation Blueprint
,
Control Rig
,
Sequencer
,
MetaSounds.
Experience integrating external services into UE (
WebSocket / gRPC
).
Nice to have:
NVIDIA ACE / Audio2Face
,
Convai
, or another conversational plugin.
Pixel Streaming
,
ARKit blendshapes
,
Unreal Insights.
Shipped
digital-human / virtual-production
projects.
What we offer:
Challenging and exciting tasks, and all the needed tools to achieve them.
A real opportunity for professional growth in a team of professionals.
21 days of vacation, 5 flexible days for your needs, 15 sick leave days.
National holidays according to the official calendar.
Individual benefit limit to support your health and wellness needs.