Job VC

Unreal Engine Developer (Gameplay&UI Systems)

VOLMI · dou · Not specified · Київ, віддалено
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Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
Join our team of like-minded people passionate about a common goal and love for games as an
Unreal Engine Developer (Gameplay&UI Systems)!
Responsibilities:
Design and implement robust gameplay mechanics (combat, interaction, progression, abilities) using C++ and Blueprints;
Build fully functional UIs with UMG that connect seamlessly to gameplay logic (HUDs, menus, shops, popups, dialogs);
Collaborate with Game Designers to translate feature specs into modular, reusable gameplay systems;
Work with UI/UX Designers to bring wireframes and concepts to life with smooth transitions, animations, and input flow;
Maintain clean and scalable codebases — contribute to refactoring, debugging, and performance optimization;
Take ownership of assigned gameplay/UI features and follow them through the delivery and polish phases.
Requirements:
3+ years of experience with Unreal Engine;
Strong in both C++ and Blueprints, with the ability to switch between them as needed;
Proficient with UMG UI creation, including widgets, animations, bindings, and input handling/mapping for multiple platforms;
Good understanding of gameplay programming patterns: state machines, event-driven architecture, modular components;
Ability to self-manage small to
mid-sized
tasks and take responsibility for feature delivery;
Experience with version control tools (Git, Perforce) and collaborative development;
English level: Upper-Intermediate or higher.
Will be a plus:
Slate UI Framework proficiency;
Experience working on multiplayer or networked UI/gameplay features;
Familiarity with GAS (Gameplay Ability System) or AI behaviour trees;
Exposure to profiling tools like Unreal Insights or memory profilers.
We offer:
VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
Medical insurance;
The possibility of remote work and flexible schedule on corporate equipment;
A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
Opportunities to engage in corporate social responsibility (CSR) projects.
Think you’re the right fit? Drop us your CV and let’s make games better together!